ASMOLOV, A.; LEDENTSOV, A. Impact on Educational Effectiveness Using Digital Gamification. Startupreneur Business Digital (SABDA Journal), [S. l.], v. 2, n. 1, p. 98–105, 2023. DOI: 10.33050/sabda.v2i1.252. Disponível em: https://journal.pandawan.id/sabda/article/view/252. Acesso em: 7 oct. 2025.