Source: Scopus.com
Last update: Dec 5, 2023
International Transactions on Artificial Intelligence (ITALIC) articles are cited by 7 articles in the SCOPUS database since published in November 2023.
(2022) International Transactions on Artificial Intelligence, 1 (1), pp. 1 - 17, Cited 4 times.
[1] Purnama S., Ahmad D., Lutfiani N., Darmawan A., Mardiana, Terah Y.A., Azizah N.N. A Bibliometric Study for Blockchain Technology in Academic Journals (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[2] Harahap E.P., Sediyono E., Hasibuan Z.A., Rahardja U., Hikam I.N. Artificial Intelligence in Tourism Environments : A Systematic Literature Review (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[3] Salam R., Cahyo Purnomo A., Russy Rachmani A., Apriani D., Kartika Hanum G., Mayang Sari M. Implementation Of Active Learning Using Card Game Model In Increasing Learning Motivation (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[4] Subrata T., Yanto D.A., Rizky A., Hikam I.N., Juan Situmorang H. Implementation of the Tableau Application to Determine Earthquake Prone Areas with Geolocation Features (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
(2022) International Transactions on Artificial Intelligence, 1 (1), pp. 84 - 101, Cited 1 times.
[1] Aini Q., Manongga D., Rahardja U., Sembiring I., Hasanah A.U. Scheme iLearning DApps for Education using Blockchain-Based (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[1] Suryajaya I.A., Christia R., Wibowo B., Yulistiani R., Arifin S., Faisal F. Building Geographic Information System Story Maps for Jakarta's Local Community Health Infrastructures Awareness (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[1] Aini Q., Manongga D., Rahardja U., Sembiring I., Hasanah A.U. Scheme iLearning DApps for Education using Blockchain-Based (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[1] Aini Q., Manongga D., Rahardja U., Sembiring I., Hasanah A.U. Scheme iLearning DApps for Education using Blockchain-Based (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,
[1] Smit R., Smuts H. Game-based learning - Teaching Artificial Intelligence to play Minecraft: a systematic literature review (2023) EPiC Series in Computing, 93, pp. 188 - 202,
[2] Polas M.R.H., Jahanshahi A.A., Ahamed B., Molla M.O.F. The future of artificial intelligence in education 4.0: How to go green in the post-COVID-19 context (2023) Technology Management and Its Social Impact on Education, pp. 1 - 20,
[1] Aini Q., Manongga D., Rahardja U., Sembiring I., Hasanah A.U. Scheme iLearning DApps for Education using Blockchain-Based (2022) 2022 IEEE Creative Communication and Innovative Technology, ICCIT 2022,